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BOTS: Win 300 Acclaim Coins for each player you invite that reaches level 15
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2Moons: OPEN!


 

 

 

 

 

 

 

 

 

 
 
 
 
 
 
BODIES
PATCH  Upgrades for BOTS Bodies.
HAMMER HEAD
Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.

Attack (trans)+18~+21

Required Level: 1
700 GIGAS
 
RAM
SPIKER
Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection

Attack (trans)+18~+21

Required Level: 1
days: 150 COINS | 30 days: 240 COINS | 1 year: 650 COINS
 
SURGE
MOHAWK
Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.

Attack (trans)+18~+21

Required Level: 1
7 days: 110 COINS | 30 days: 180 COINS | 1 year: 510 COINS
 
PATCH
C.A.T
Hammer Head is an upgrade for patch. The plating on this
head part provides extra protection.

Attack (trans)+18~+21

Required Level: 8
7 days: 150 COINS | 30 days: 240 COINS | 1 year: 650 COINS
 
RAM
REACULAR
Reacular: Surge prototype created by av labs. Stronger
metals let the part withstand prolonged attacks.

Attack (trans)+28~+42

Required Level: 8
2900 GIGAS
 
SURGE
DAVEY CROC
Created by vols inc, this body module can withstand the
harshest conditions

Attack (trans)+28~+42

Required Level: 8
2900
 
SURGE
HAZARD HEX
the Hazard-Hex body hides the pressure-powered piston
attack system found in transformed mode.

Attack (trans)+38~+63

Required Level: 18
10000 GIGAS
 
PATCH
HAZARD HEX
the Hazard-Hex body hides the pressure-powered piston
attack system found in transformed mode.

Attack (trans)+38~+63

Required Level: 18
10000 GIGAS
 
RAM
SINDER
The arm parts define the Sinder set all the parts are in
support of this feature.

Attack (trans)+38~+63

Required Level: 18
10000 GIGAS
 
SURGE
SOLAR BUSTER
Transform the solar buster and internal reactors in the body
score power up a powerful blast.

Required Level: 18
10000 GIGAS
 
PATCH
CRASH BOLT
The large body frame of Crash-Bolt creates the incredible
inertial forces used during attacks

Required Level: 28
10000 GIGAS
 
RAM
JET PEAK
The body in the Jet Peak set features a basic hover module
that transforms to a powerful jet.

Attack (trans)+48~+84

Required Level: 28
25000 GIGAS
 
SURGE
DUSK RUNNER
Segmented body parts of dusk runner make this
insectoid inspired body piece agile and quick.

Attack (trans)+48~+84

Required Level: 28
25000 GIGAS
 
PATCH
LYKAON LAUNCHER
This body module holds the launcher mechanism that
can easily disintegrate weak viruses.

Attack (trans)+48~+84

Required Level: 28
25000 GIGAS
 
RAM
BYTE BLASTER
When transformed the Byte- Blaster body part enters
heli mode and uses arms as spinning blades.

Attack (trans)+58~+105
Required Level: 38
91000 GIGAS
 
SURGE
SYNAPSE
An internal battery in the synapse body holds the
attack charges untill necessary.

Attack (trans)+58~+105

Required Level: 38
25000 GIGAS
 
PATCH
HYPER BORE
The body frame provides the force behind this unit's
The body frame provides the force behind this unit's
special attack.

Attack (trans)+68~+126

Required Level: 48
25000 GIGAS
 
RAM
SKIMMER
Surge's mobility is taken up another level with the
special hovering ability of this unit.

Attack (trans)+68~+126

Required Level: 48
102000 GIGAS
 
SURGE
SPIKE EMT
Bulkier then most ram units . This piece creates extra
inertia for attacking.

Attack (trans)+68~+126

Required Level: 28
102000 GIGAS
 
PATCH
FIRE WALL
The center module is triple re-inforced to prvent over hitting.

Attack (trans)+78~+147

Required Level: 58
25000 GIGAS
 
RAM
CYBLADE
Smaller than other body modules, this piece acts as a
fulcrum for the arms

Attack (trans)+78~+147

Required Level: 1
130000 GIGAS
 
RAM
NEG-VOLT
The feet of this body unit r actually borrowed from a
patch system

Attack (trans)+78~+147

Required Level: 58
130000 GIGAS
 
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